FAQs - Messages
Do messages configured as Push Notifications count players as 'active'?
Yes. When a message is constructed and sent, it consumes cloud resources. If a Push is sent to a player who has not been active for that month, this will count them as 'active' and you will be billed accordingly.
Is there a way to tell if my Push Notification reached a player?
Not out of the box. GameSparks only worries about the actual sending of the message. You could write some client-side code or create a callback to capture this information.
Can I use Non-English Characters in my Push Notifications to Localize them?
Not out of the box. You can utilize other GameSparks features to achieve this for your push notifications - see the Localizing Push Notifications to Use Non-English Characters tutorial for details of how to do this.